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Everything posted by abhi.r
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@ Chirag The link you posted opens a website of some electronic stuff manufacturer. Sent from my SPH-D700 using Tapatalk
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Thank you Chirag bhai. :-) Gonna try ACS ICS on sunday. Sent from my SPH-D700 using Tapatalk
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Thank you Csmart. + 1 for you once I login through my computer. Sent from my SPH-D700 using Tapatalk
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i was on stock rom for a long long time, but now my phone became very slow. even dialer takes too much time to show up so was thinking to switch to some custom rom with custom kernel.. need advice to pick one.. After going xda forums i picked three roms.. gurus please advice which one to choose.. CM7 + Samurai Kernel Legendary ROM + Sumarai Kernel ACS ICS ROM + Samurai Kernel
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Polo: there are people I know who wants to sell their polo diesel within few months of purchase and all of them were top fully loaded models. Don't know the reason why. Example: A relative of my friend in Calcutta sold their polo 4 months old for 4.xxL. The new one costed them 7.xx on road. Also saw many adds few months ago online people selling their polo recently purchased. Dunno what's wrong with that car. Fabia: too expensive to buy and expensive to maintain. But you will fall in love with the quality the first time you open the door. Tho engine on Fabian doesn't justify the heavy chasis/body. They should have given bigger engine in that car like their European version. Liva: don't know much about that car. Tho Toyota has a very good brand. I but people say even I say that interiors do not match the standards of the exterior. And I don't like cars where speedometer is placed in the middle. Tata indica: no comments. Punto: own one and love that car. Love the handling. High speed turns is not a problem. I have 90hp model and one of my relative has emotion (75hp). Both are great. Swift: had one got stolen Imo the best car maruti ever made. My neighbour own Zdi. Much better than the old one. Ritz: younger brother of swift. Beat: awesome pricing. Excellent for what the price it is. Looks cute. I but noisy inside. Perfect for city driving. Easy to park. I20: very spacious and awesome to drive but expensive wanted to buy this car but way to expensive for a hatchback in India. Figo : rightly priced and good to drive. Sent from my SPH-D700 using Tapatalk
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Ps: I took a test drive of beat diesel few months ago. After 5mins drove back to showroom got out of beat and went back to home without even going back into the showroom for any negotiations. Reason: I love driving, and it's not my kind of car. Sent from my SPH-D700 using Tapatalk
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Yeah if price is not the case then go for new swift or figo. It's cheaper. Beat diesel is a OK car for strolling from home to office but long drive in beat will beat the $h1t out of your brains. Too noisy and lot of vibration inside. For mileage swift, Punto, Figo, and and indica(dunno about other cars as I've driven these only) , can give 24kmpl if driven right. Yeah I said 24kmpl if driven right. My friend can squeeze 25 on his indica. Some car has inbuilt computer which tells you instatenous mileage which helps a lot to squeeze maximum out of the money you paid for fuel. I take it as a game/challenge to get the max mileage on the road I go everyday in my Punto. It's fun + saves fuel. Sent from my SPH-D700 using Tapatalk
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If you live in Delhi /ncr then visit gaffar market. You can get led tv in price of lcd. But no warranty tho. Sent from my SPH-D700 using Tapatalk
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Samsung i929 Galaxy S II Duos With Dual-Network Support Pops Up
abhi.r replied to parin's topic in Samsung
Phones in china are expensive than India. Even the Chinese ones. For example Galaxy y, cost like 8-9k in china. But I bought it for rs. 6900 recently. Sent from my SPH-D700 using Tapatalk -
Google Project Majel, Android Repsonse To Apple Siri?
abhi.r replied to rajanmehta's topic in Android
You already answered your question. They both are compared because they belong to different OS and are real competitors when it comes to smartphones. Rest symbian, bada, blackberry os are no where near competition. Don't know much about new windows mobile. Experts here will shed more light on it. My question: why every thread turns into iOS vs Android? Sent from my SPH-D700 using Tapatalk- 15 replies
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- Android
- Voice Actions
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Last day today for this 10B offer Sad didn't get second chance for ADW Launcher for me and my brother. Damn, you google. You forced me to use pirated apps. I Sent from my SPH-D700 using Tapatalk
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we could if we spam
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u mean another set of 10 apps after what rajan bhai has mentioned?
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today is the last day for this 10B promotion offer?
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I want AM to make ADW Launcher for 10¢ again. Need it on my brother's Phone. just one more day to go. I don't think it will happen again Sent from my SPH-D700 using Tapatalk
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HD Widgets - DONT BUY. Glad I paid only Rs. 5 for that app. No customization atall. Free Fancy Widget got more options than Paid HD Widgets. Beautiful Widgets is also awesome and free @ GetJar
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With apps like Sketchbook Mobile and games like Where's My Water.. anybody thinking of purchasing Capacitive Touchscreen Pen?
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Woot!! Now i can buy wheres my water :) Thank you Arun bhai I purchased all 3 apps you mentioned + HD Widgets(dont know why )
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@ Tarun Meh Deshnok ka Rathi ha! Doh purchased Where's my water? app, but by mistake I uninstalled it instead of "Move to USB". Now i got instant refund(without any confirmation) and cannot purchase it again as it already shows "PURCHSED" on the market app Will I get refund for all the apps which I buy and uninstall?
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What is difference between Instant Heart Rate Pro and Free version? Is it even worth spending Rs.5 for pro? (Sry guys but kya karu Marwari hun)
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Reliance HSD / EVDO / Netconnect Broadband+ coverage update
abhi.r replied to rajeshkatiyar's topic in Data services
Strange no coverage in West Bengal except(Kolkata) and nothing mentioned about coverage in Orrisa on reliance website. Even new 3g gsm players have provided excellent 3g services even in small towns but reliance being old player do not have their evdo coverage in those places. Sent from my SPH-D700 using Tapatalk -
Android Graphics True Facts Explained By Dianne Hackborn An Google Engineer
abhi.r posted a topic in Android
Source I get tired of seeing so much misinformation posted and repeated all over the place about how graphics rendering works on Android. Here is some truth: • Android has always used some hardware accelerated drawing. Since before 1.0 all window compositing to the display has been done with hardware. • This means that many of the animations you see have always been hardware accelerated: menus being shown, sliding the notification shade, transitions between activities, pop-ups and dialogs showing and hiding, etc. • Android did historically use software to render the contents of each window. For example in a UI like http://www.simplemob...2-home-menu.png there are four windows: the status bar, the wallpaper, the launcher on top of the wallpaper, and the menu. If one of the windows updates its contents, such as highlighting a menu item, then (prior to 3.0) software is used to draw the new contents of that window; however none of the other windows are redrawn at all, and the re-composition of the windows is done in hardware. Likewise, any movement of the windows such as the menu going up and down is all hardware rendering. • Looking at drawing inside of a window, you don’t necessarily need to do this in hardware to achieve full 60fps rendering. This depends very much on the number of pixels in your display and the speed of your CPU. For example, Nexus S has no trouble doing 60fps rendering of all the normal stuff you see in the Android UI like scrolling lists on its 800x480 screen. The original Droid however struggled with a similar screen resolution. • "Full" hardware accelerated drawing within a window was added in Android 3.0. The implementation in Android 4.0 is not any more full than in 3.0. Starting with 3.0, if you set the flag in your app saying that hardware accelerated drawing is allowed, then all drawing to the application’s windows will be done with the GPU. The main change in this regard in Android 4.0 is that now apps that are explicitly targeting 4.0 or higher will have acceleration enabled by default rather than having to put android:handwareAccelerated="true" in their manifest. (And the reason this isn’t just turned on for all existing applications is that some types of drawing operations can’t be supported well in hardware and it also impacts the behavior when an application asks to have a part of its UI updated. Forcing hardware accelerated drawing upon existing apps will break a significant number of them, from subtly to significantly.) • Hardware accelerated drawing is not all full of win. For example on the PVR drivers of devices like the Nexus S and Galaxy Nexus, simply starting to use OpenGL in a process eats about 8MB of RAM. Given that our process overhead is about 2MB, this is pretty huge. That RAM takes away from other things, such as the number of background processes that can be kept running, potentially slowing down things like app switching. • Because of the overhead of OpenGL, one may very well not want to use it for drawing. For example some of the work we are doing to make Android 4.0 run well on the Nexus S has involved turning off hardware accelerated drawing in parts of the UI so we don’t lose 8MB of RAM in the system process, another 8MB in the phone process, another 8MB in the system UI process, etc. Trust me, you won’t notice -- there is just no benefit on that device in using OpenGL to draw something like the status bar, even with fancy animations going on in there. • Hardware accelerated drawing is not a magical silver bullet to butter-smooth UI. There are many different efforts that have been going on towards this, such as improved scheduling of foreground vs. background threads in 1.6, rewriting the input system in 2.3, strict mode, concurrent garbage collection, loaders, etc. If you want to achieve 60fps, you have 20 milliseconds to handle each frame. This is not a lot of time. Just touching the flash storage system in the thread that is running the UI can in some cases introduce a delay that puts you out of that timing window, especially if you are writing to storage. • A recent example of the kinds of interesting things that impact UI smoothness: we noticed that ICS on Nexus S was actually less smooth when scrolling through lists than it was on Gingerbread. It turned out that the reason for this was due to subtle changes in timing, so that sometimes in ICS as the app was retrieving touch events and drawing the screen, it would go to get the next event slightly before it was ready, causing it to visibly miss a frame while tracking the finger even though it was drawing the screen at a solid 60fps. (Edit: for those who need this made clear, yes of course this particular issue is fixed.) • When people have historically compared web browser scrolling between Android and iOS, most of the differences they are seeing are not due to hardware accelerated drawing. Originally Android went a different route for its web page rendering and made different compromises: the web page is turned in to a display list, which is continually rendered to the screen, instead of using tiles. This has the benefit that scrolling and zooming never have artifacts of tiles that haven’t yet been drawn. Its downside is that as the graphics on the web page get more complicated to draw the frame rate goes down. As of Android 3.0, the browser now uses tiles, so it can maintain a consistent frame rate as you scroll or zoom, with the negative of having artifacts when newly needed tiles can’t be rendered quickly enough. The tiles themselves are rendered in software, which I believe is the case for iOS as well. (And this tile-based approach could be used prior to 3.0 without hardware accelerated drawing; as mentioned previously, the Nexus S CPU can easily draw the tiles to the window at 60fps.) • Hardware accleration does not magically make drawing performance problems disappear. There is still a limit to how much the GPU can do. A recent interesting example of this is tablets built with Tegra 2 -- that GPU can touch every pixel of a 1280x800 screen about 2.5 times at 60fps. Now consider the Android 3.0 tablet home screen where you are switching to the all apps list: you need to draw the background (1x all pixels), then the layer of shortcuts and widgets (let’s be nice and say this is .5x all pixels), then the black background of all apps (1x all pixels), and the icons and labels of all apps (.5x all pixels). We’ve already blown our per-pixel budget, and we haven’t even composited the separate windows to the final display yet. To get 60fps animation, Android 3.0 and later use a number of tricks. A big one is that it tries to put all windows into overlays instead of having to copy them to the framebuffer with the GPU. In the case here even with that we are still over-budget, but we have another trick: because the wallpaper on Android is in a separate window, we can make this window larger than the screen to hold the entire bitmap. Now, as you scroll, the movement of the background doesn’t require any drawing, just moving its window... and because this window is in an overlay, it doesn’t even need to be composited to the screen with the GPU. • As device screen resolution goes up, achieving a 60fps UI is closely related to GPU speed and especially the GPU’s memory bus bandwidth. In fact, if you want to get an idea of the performance of a piece of hardware, always pay close attention to the memory bus bandwidth. There are plenty of times where the CPU (especially with those wonderful NEON instructions) can go a lot faster than the memory bus. ------------------------------------------------- This explains why iOS seems more fluid than Android: -
You CANNOT get OTA update when you are ROOTED. Better you flash EC05 Stock ROM and then get OTA update to EI22 and then root your phone again. OR Use Legendary ROM or ACS ICS.5.5 ROM which are custom ROMs and can be found in XDA website under Samsung Epic 4g section. (Prolly those two ROM are the best customized ROM out there, will surely give them a try when i find some spare time soon). I personally like Stock ROM and then I root it remove the bloatware using Titanium Backup. I feel Touchwiz is more subtle than ADW Launcher or go Launcher.
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Only Ad-Hoc connections are possible, which means Android Phones or Blackberry cannot be connected with it thru WiFi . Android devices and Blackberry cannot indentify/scan Ad-Hoc connections. My old PPC6700 Windows Mobile 5 was capable of connecting to Ad-Hoc connections.
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I dont get it how GetJar works. I mean i loaded it on my phone(Epic 4g). Unlike Amazon It didnt asked for any login id. I can download free premium apps just like that. Neither it has any list of apps i downloaded so that i can check for updates.